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Performance4 maps · logs.tf
4
Maps
1.27
K/D
1.57
KA/D
333
Avg DPM
100%
Win %
43.8%
Accuracy
222
DT/m
Class time
Breakdown1h 36m played · logs.tf
4–0
Maps · 100%
17–3
Rounds · 85%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 4–0 | 100% | 1.27 | 333 | 1h 36m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 4–0 | 100% | 1.26 | 330 | 28 | 22 | 7 | 1h 36m |
| sniper | 1 | 1–0 | 100% | ∞ | 333 | 200 | 0 | 0 | 0m |
Career totals
89
Kills
28/30
70
Deaths
22/30
21
Assists
7/30
31,627
Damage
9,904/30
21,142
Dmg taken
6,621/30
14,315
Heals recv
4,483/30
11
Caps
3/30
5
Dominations
212
Medpacks
7,674
Medpack HP
1
Builds destr
Aliases
chip stealing cunt4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 1 | 1-0 | 100.0 | 1.06 | 312 | 2025-11-20 |
Process | 1 | 1-0 | 100.0 | 1.11 | 334 | 2025-10-16 |
Snakewater | 1 | 1-0 | 100.0 | 1.08 | 314 | 2025-10-16 |
Sunshine | 1 | 1-0 | 100.0 | 2.40 | 374 | 2025-11-20 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 45 | 18,652 | 658 | 293 | 44.5% | 2 | |
| 42 | 12,925 | 444 | 189 | 42.6% | 2 | |
| 0 | 50 | 2 | 1 | 50% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 34 | 29 | 47 |
| scout | 24 | 23 | 28 |
| medic | 18 | 1 | 22 |
| demoman | 10 | 11 | 10 |
| heavy | 2 | 2 | 2 |
| engineer | 1 | 2 | 1 |
| pyro | 0 | 2 | 0 |






































