CH
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Performance2 maps · logs.tf
2
Maps
1.49
K/D
2
KA/D
131
Avg DPM
0%
Win %
43.9%
Accuracy
185
DT/m
Class time
Breakdown1h 43m played · logs.tf
0–2
Maps · 0%
0–8–4
Rounds · 16.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 1.49 | 131 | 1h 43m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 0–2 | 0% | 1.40 | 131 | 16 | 11 | 6 | 1h 33m |
| engineer | 2 | 0–2 | 0% | ∞ | 68 | 9 | 0 | 0 | 10m |
Career totals
52
Kills
15/30
35
Deaths
10/30
18
Assists
5/30
12,854
Damage
3,749/30
18,397
Dmg taken
5,366/30
127
Healing
37/30
26,131
Heals recv
7,622/30
17
Caps
5/30
1
Dominations
38
Medpacks
848
Medpack HP
1
Builds
Aliases
[Glorp] ChekhovsGnu2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Snakewater | 1 | 0-1 | 0.0 | 1.78 | 148 | 2026-09-24 |
Sunshine | 1 | 0-1 | 0.0 | 1.38 | 115 | 2026-09-19 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 42 | 11,941 | 949 | 446 | 47% | 2 | |
| Sentry Gun (Lv 3) | 2 | 406 | 0 | 0 | - | 2 |
| 4 | 234 | 86 | 18 | 20.9% | 2 | |
| 1 | 109 | 10 | 6 | 60% | 2 | |
| Sentry Gun | 0 | 99 | 0 | 0 | - | 2 |
| Sentry Gun (Lv 2) | 0 | 36 | 0 | 0 | - | 1 |
| 0 | 29 | 35 | 4 | 11.4% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 33 | 15 | 40 |
| scout | 10 | 10 | 14 |
| demoman | 6 | 8 | 9 |
| medic | 2 | 0 | 6 |
| engineer | 1 | 0 | 1 |
| heavy | 0 | 2 | 0 |





































