ZJ
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Performance4 maps · logs.tf
4
Maps
1.14
K/D
1.65
KA/D
182
Avg DPM
50%
Win %
168
DT/m
Class time
Breakdown2h 12m played · logs.tf
2–2
Maps · 50%
8–8
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 2–2 | 50% | 1.14 | 182 | 2h 12m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 2–2 | 50% | 1.14 | 204 | 20 | 18 | 9 | 2h 12m |
Career totals
88
Kills
20/30
77
Deaths
18/30
39
Assists
9/30
26,816
Damage
6,118/30
22,674
Dmg taken
5,173/30
112
Healing
26/30
4,986
Heals recv
1,137/30
20
Caps
5/30
4
Dominations
172
Medpacks
4,154
Medpack HP
8
Builds destr
Aliases
Zofo Jackson4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 0-1 | 0.0 | 0.36 | 158 | 2015-03-31 |
Sunshine | 1 | 1-0 | 100.0 | 1.76 | 260 | 2015-03-03 |
Swiftwater | 1 | 0-1 | 0.0 | 0.90 | 187 | 2015-03-24 |
Upward | 1 | 1-0 | 100.0 | 0.70 | 124 | 2015-01-25 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 81 | 24,322 | 0 | 0 | - | 3 | |
| 7 | 2,062 | - | - | - | 1 | |
| Bleed Kill | 0 | 157 | - | - | - | 2 |
| 0 | 116 | 0 | 0 | - | 1 | |
| 0 | 95 | - | - | - | 3 | |
| 0 | 48 | 0 | 0 | - | 1 | |
| Handgun Scout Secondary | 0 | 16 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 15 | 3 | 19 |
| sniper | 16 | 11 | 17 |
| scout | 13 | 9 | 18 |
| heavy | 11 | 7 | 16 |
| pyro | 9 | 12 | 12 |
| engineer | 7 | 10 | 14 |
| soldier | 8 | 13 | 12 |
| demoman | 5 | 10 | 11 |
| medic | 4 | 0 | 8 |







































