DO
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Performance2 maps · logs.tf
2
Maps
0.28
K/D
0.44
KA/D
124
Avg DPM
0%
Win %
56.5%
Accuracy
258
DT/m
Class time
Breakdown16m played · logs.tf
0–2
Maps · 0%
0–10
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.28 | 124 | 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 0–2 | 0% | 0.27 | 144 | 9 | 35 | 5 | 13m |
| heavy | 2 | 0–2 | 0% | 0.50 | 57 | 16 | 31 | 16 | 2m |
| engineer | 1 | 0–1 | 0% | 0.00 | 41 | 0 | 19 | 0 | 2m |
Career totals
5
Kills
9/30
18
Deaths
33/30
3
Assists
5/30
2,026
Damage
3,714/30
4,160
Dmg taken
7,625/30
1,160
Heals recv
2,126/30
11
Medpacks
316
Medpack HP
1
Builds
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 0-1 | 0.0 | 0.30 | 119 | 2026-05-28 |
Snakewater | 1 | 0-1 | 0.0 | 0.25 | 129 | 2026-05-21 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 4 | 1,848 | 101 | 59 | 58.4% | 2 | |
| 1 | 111 | 0 | 0 | - | 2 | |
| Mini-Sentry | 0 | 45 | 0 | 0 | - | 1 |
| 0 | 22 | 4 | 2 | 50% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 5 | 4 |
| medic | 1 | 1 | 2 |
| scout | 1 | 9 | 2 |
| demoman | 0 | 3 | 0 |





































