HA
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Performance12 maps · logs.tf
12
Maps
0.35
K/D
1.85
KA/D
45
Avg DPM
50%
Win %
47.7%
Accuracy
168
DT/m
Class time
Medic
228k
healing
73
ubers
35
quick-fix
3
vacc
2
drops
6.4s
avg uber
5.6s
time to heal
12
adv. lost
Breakdown4h 10m played · logs.tf
6–5–1
Maps · 54.2%
35–28–2
Rounds · 55.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 12 | 6–5–1 | 54.2% | 0.35 | 45 | 4h 10m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 12 | 6–5–1 | 54.2% | 0.33 | 36 | 4 | 11 | 17 | 3h 56m |
| engineer | 1 | 0–1 | 0% | 1.50 | 248 | 10 | 6 | 16 | 9m |
| scout | 1 | 1–0 | 100% | 0.33 | 224 | 9 | 26 | 26 | 4m |
| spy | 1 | 0–1 | 0% | 0.00 | 0 | 0 | 32 | 0 | 1m |
Career totals
33
Kills
4/30
94
Deaths
11/30
141
Assists
17/30
11,677
Damage
1,402/30
40,571
Dmg taken
4,873/30
228,453
Healing
27,438/30
7,708
Heals recv
926/30
111
Ubers
2
Drops
58
Caps
7/30
5
Airshots
8
Dominations
31
Extinguishes
88
Medpacks
2,549
Medpack HP
17
Builds
4
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 54.2% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Process | 4 | 1-2-1 | 37.5 | 0.27 | 28 | 974 | 2026-06-20 |
Snakewater | 3 | 1-2 | 33.3 | 0.38 | 82 | 769 | 2026-05-17 |
Gullywash | 2 | 2-0 | 100.0 | 0.25 | 11 | 1101 | 2026-06-13 |
Metalworks | 1 | 1-0 | 100.0 | 0.27 | 29 | 990 | 2026-06-20 |
Product | 1 | 1-0 | 100.0 | 1.00 | 10 | 1278 | 2026-06-07 |
Reckoner | 1 | 0-1 | 0.0 | 0.55 | 114 | 536 | 2026-05-16 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 18 | 6,191 | 1,525 | 806 | 52.9% | 12 | |
| 7 | 1,430 | 0 | 0 | - | 7 | |
| Sentry Gun (Lv 2) | 1 | 1,083 | 0 | 0 | - | 1 |
| 2 | 945 | 359 | 88 | 24.5% | 2 | |
| Sentry Gun | 0 | 597 | 0 | 0 | - | 1 |
| 0 | 430 | 23 | 13 | 56.5% | 1 | |
| 1 | 356 | 10 | 8 | 80% | 1 | |
| Sentry Gun (Lv 3) | 1 | 241 | 0 | 0 | - | 1 |
| 0 | 175 | 0 | 0 | - | 1 | |
| 0 | 119 | 0 | 0 | - | 1 | |
| 0 | 65 | 0 | 0 | - | 1 | |
| 0 | 45 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 12 | 31 | 47 |
| medic | 9 | 3 | 35 |
| scout | 3 | 28 | 40 |
| demoman | 5 | 20 | 30 |
| heavy | 2 | 6 | 11 |
| sniper | 2 | 2 | 5 |
| spy | 0 | 1 | 4 |
| pyro | 0 | 1 | 1 |
| engineer | 0 | 1 | 1 |









































