Mあ
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Performance4 maps · logs.tf
4
Maps
0.61
K/D
1.09
KA/D
275
Avg DPM
100%
Win %
63.3%
Accuracy
199
DT/m
Class time
Breakdown2h 16m played · logs.tf
4–0
Maps · 100%
16–4
Rounds · 80%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 4–0 | 100% | 0.61 | 366 | 2h 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 4–0 | 100% | 0.61 | 221 | 19 | 31 | 15 | 2h 16m |
Career totals
85
Kills
19/30
139
Deaths
31/30
67
Assists
15/30
30,176
Damage
6,638/30
16,851
Dmg taken
3,707/30
3,774
Healing
830/30
4,366
Heals recv
960/30
33
Caps
7/30
268
Medpacks
3,401
Medpack HP
Aliases
[WLLY] Mooinginpasture2[WLLY] Mooinginpasture:1[WLLY] Mooing #Moonshot1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Coalplant | 1 | 1-0 | 100.0 | 0.86 | 744 | 2014-02-18 |
Process | 1 | 1-0 | 100.0 | 0.56 | 0 | 2014-02-25 |
Swiftwater | 1 | 1-0 | 100.0 | 0.57 | 175 | 2014-03-18 |
| Viaduct | 1 | 1-0 | 100.0 | 0.58 | 397 | 2014-03-28 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 82 | 16,824 | 706 | 447 | 63.3% | 4 | |
| 3 | 478 | 0 | 0 | - | 3 | |
| 0 | 120 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 15 | 25 | 25 |
| spy | 14 | 8 | 23 |
| sniper | 13 | 10 | 20 |
| engineer | 10 | 26 | 16 |
| heavy | 7 | 12 | 17 |
| medic | 7 | 0 | 15 |
| demoman | 8 | 22 | 13 |
| scout | 8 | 24 | 12 |
| pyro | 3 | 10 | 11 |






































