BI
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Performance7 maps · logs.tf
7
Maps
0.33
K/D
1.15
KA/D
64
Avg DPM
42.9%
Win %
35%
Accuracy
178
DT/m
Class time
Medic
152k
healing
39
ubers
1
kritz
14
drops
7.1s
avg uber
3.6s
time to heal
15
adv. lost
Breakdown3h 18m played · logs.tf
3–4
Maps · 42.9%
11–21–1
Rounds · 34.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 3–4 | 42.9% | 0.33 | 64 | 3h 18m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 2–3 | 40% | 0.04 | 5 | 0 | 11 | 13 | 2h 23m |
| demoman | 1 | 1–0 | 100% | 1.07 | 184 | 13 | 12 | 5 | 35m |
| soldier | 1 | 0–1 | 0% | 0.50 | 237 | 15 | 30 | 7 | 18m |
| sniper | 1 | 0–1 | 0% | 1.00 | 258 | 23 | 23 | 0 | 3m |
Career totals
28
Kills
4/30
85
Deaths
13/30
70
Assists
11/30
12,081
Damage
1,829/30
33,745
Dmg taken
5,109/30
151,976
Healing
23,009/30
12,976
Heals recv
1,965/30
39
Ubers
14
Drops
24
Caps
4/30
1
Headshots
4
Dominations
1
Extinguishes
98
Medpacks
3,270
Medpack HP
10
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 42.9% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 8 | 4,214 | 218 | 70 | 32.1% | 1 | |
| 9 | 4,038 | 293 | 64 | 21.8% | 1 | |
| 5 | 2,340 | 425 | 53 | 12.5% | 1 | |
| 2 | 666 | 9 | 3 | 33.3% | 1 | |
| 2 | 639 | 587 | 346 | 58.9% | 5 | |
| 0 | 130 | 0 | 0 | - | 2 | |
| 1 | 54 | 1 | 1 | 100% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 11 | 37 | 42 |
| scout | 6 | 28 | 22 |
| demoman | 4 | 14 | 16 |
| medic | 5 | 0 | 11 |
| heavy | 2 | 1 | 4 |
| pyro | 0 | 0 | 1 |
| sniper | 0 | 2 | 1 |
| engineer | 0 | 0 | 1 |
| spy | 0 | 2 | 0 |






































