SA
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Performance5 maps · logs.tf
5
Maps
0.75
K/D
1.5
KA/D
95
Avg DPM
40%
Win %
Class time
Breakdown2h 5m played · logs.tf
2–3
Maps · 40%
10–10–1
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 5 | 2–3 | 40% | 0.75 | 158 | 2h 5m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| engineer | 5 | 2–3 | 40% | 0.76 | 112 | 15 | 20 | 15 | 2h 5m |
Career totals
63
Kills
15/30
84
Deaths
20/30
63
Assists
15/30
14,049
Damage
3,374/30
1,506
Healing
362/30
590
Heals recv
142/30
21
Caps
5/30
110
Medpacks
Aliases
Stillalivenot2t.six Stillalivenot2Stillspooky...not1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| Mini-Sentry | 16 | 0 | - | - | - | 2 |
| 11 | 0 | - | - | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| engineer | 19 | 5 | 17 |
| scout | 10 | 8 | 7 |
| spy | 8 | 21 | 7 |
| soldier | 8 | 17 | 5 |
| pyro | 8 | 3 | 2 |
| demoman | 2 | 15 | 6 |
| heavy | 5 | 7 | 3 |
| medic | 2 | 1 | 3 |
| sniper | 1 | 7 | 3 |






































