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Performance2 maps · logs.tf
2
Maps
1.68
K/D
2.4
KA/D
204
Avg DPM
100%
Win %
Class time
Breakdown47m played · logs.tf
2–0
Maps · 100%
10–1
Rounds · 90.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 2–0 | 100% | 1.68 | 204 | 47m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 2–0 | 100% | 1.75 | 201 | 26 | 15 | 13 | 41m |
| sniper | 2 | 2–0 | 100% | 1.50 | 246 | 30 | 20 | 5 | 6m |
| heavy | 1 | 1–0 | 100% | 1.00 | 114 | 43 | 43 | 0 | 1m |
Career totals
42
Kills
27/30
25
Deaths
16/30
18
Assists
11/30
9,733
Damage
6,160/30
16
Caps
10/30
4
Headshots
48
Medpacks
Aliases
DarkMeow MERC1DarkMeow Mix/Merc1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 1-0 | 100.0 | 2.00 | 201 | 2013-11-04 |
Snakewater | 1 | 1-0 | 100.0 | 1.53 | 208 | 2013-11-07 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 15 | 9 | 0 |
| scout | 12 | 7 | 0 |
| medic | 10 | 0 | 0 |
| demoman | 4 | 9 | 0 |
| sniper | 1 | 0 | 0 |





































