HL
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Performance37 maps · logs.tf
37
Maps
1.69
K/D
2.54
KA/D
263
Avg DPM
73%
Win %
28.6%
Accuracy
123
DT/m
Class time
Breakdown31m played · logs.tf
27–10
Maps · 73%
7–0
Rounds · 100%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 37 | 27–10 | 73% | 1.69 | 263 | 31m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 2 | 2–0 | 100% | 3.80 | 264 | 19 | 5 | 13 | 31m |
Career totals
713
Kills
696/30
422
Deaths
412/30
357
Assists
349/30
248,143
Damage
242,353/30
3,484
Dmg taken
3,403/30
7,515
Heals recv
7,340/30
1
Caps
1/30
1
Dominations
26
Medpacks
886
Medpack HP
Aliases
2Enko30art1physics1
Maps
Strongest maps
Gullywash4-180%
Weakest maps
Snakewater3-350%
Sunshine3-260%
Badlands3-260%
Compared with this player's own 73% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 6 | 4-2 | 66.7 | 1.36 | 230 | 2015-10-05 |
Snakewater | 6 | 3-3 | 50.0 | 1.54 | 275 | 2015-12-02 |
Badlands | 5 | 3-2 | 60.0 | 1.54 | 200 | 2015-12-02 |
Gullywash | 5 | 4-1 | 80.0 | 1.81 | 232 | 2015-11-25 |
Sunshine | 5 | 3-2 | 60.0 | 1.75 | 283 | 2015-11-25 |
Product | 4 | 4-0 | 100.0 | 1.82 | 308 | 2015-11-20 |
Granary | 3 | 3-0 | 100.0 | 2.00 | 258 | 2015-11-19 |
Metalworks | 2 | 2-0 | 100.0 | 2.33 | 347 | 2015-10-19 |
Gravelpit | 1 | 1-0 | 100.0 | 3.67 | 236 | 2014-03-06 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 18 | 6,584 | 175 | 54 | 30.9% | 2 | |
| 1 | 763 | 56 | 12 | 21.4% | 1 | |
| 0 | 747 | 0 | 15 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 5 | 1 | 10 |
| demoman | 7 | 2 | 8 |
| medic | 3 | 0 | 5 |
| heavy | 3 | 0 | 4 |
| scout | 1 | 2 | 5 |





































