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Performance5 maps · logs.tf
5
Maps
0.07
K/D
0.98
KA/D
6
Avg DPM
40%
Win %
47%
Accuracy
143
DT/m
Class time
Medic
89,781
healing
40
ubers
5
drops
6.3s
avg uber
4.2s
time to heal
6
adv. lost
Breakdown1h 47m played · logs.tf
2–3
Maps · 40%
12–13
Rounds · 48%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 2–3 | 40% | 0.07 | 6 | 1h 47m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 2–3 | 40% | 0.07 | 6 | 1 | 12 | 11 | 1h 47m |
Career totals
3
Kills
1/30
42
Deaths
12/30
38
Assists
11/30
640
Damage
180/30
15,301
Dmg taken
4,301/30
89,781
Healing
25,239/30
40
Ubers
5
Drops
18
Caps
5/30
5
Extinguishes
46
Medpacks
1,523
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 640 | 298 | 140 | 47% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 2 | 21 | 16 |
| scout | 0 | 10 | 14 |
| demoman | 0 | 6 | 5 |
| medic | 1 | 0 | 3 |
| pyro | 0 | 2 | 2 |
| heavy | 0 | 0 | 1 |
| sniper | 0 | 3 | 0 |









































