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Sugar

Medic

Performance1 maps · logs.tf

1
Maps
0
K/D
0.75
KA/D
3
Avg DPM
100%
Win %
27.3%
Accuracy
234
DT/m
Class time
Medic
11,968
healing
5
ubers
7.1s
avg uber
5.3s
time to heal

Breakdown14m played · logs.tf

1–0
Maps · 100%
2–0
Rounds · 100%
By format
FormatMapsW–L–TWin%DPMTime
Highlander11–0100%314m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic11–0100%0.00414m
Career totals
0
Kills
0/30
8
Deaths
17/30
6
Assists
13/30
53
Damage
112/30
3,321
Dmg taken
7,033/30
11,968
Healing
25,344/30
18
Heals recv
38/30
5
Ubers
2
Caps
4/30
2
Extinguishes
1
Builds destr
Aliases
vNd sugar.dmg |BC|1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Steel11-0100.00.004845

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow05327.3%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
engineer002
spy021
pyro021
heavy021
sniper001
soldier010
scout010