S2
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Performance5 maps · logs.tf
5
Maps
1.45
K/D
1.87
KA/D
285
Avg DPM
60%
Win %
31%
Accuracy
223
DT/m
Class time
Breakdown3h 19m played · logs.tf
3–2
Maps · 60%
17–15–2
Rounds · 52.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 3–2 | 60% | 1.45 | 285 | 3h 19m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 5 | 3–2 | 60% | 1.45 | 278 | 24 | 16 | 7 | 3h 19m |
Career totals
157
Kills
24/30
108
Deaths
16/30
45
Assists
7/30
55,230
Damage
8,342/30
43,015
Dmg taken
6,497/30
4,723
Healing
713/30
38,223
Heals recv
5,773/30
25
Caps
4/30
14
Airshots
10
Dominations
278
Medpacks
8,969
Medpack HP
Aliases
Shpee 24MILF Shpee 21
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 60% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 1 | 1-0 | 100.0 | 1.08 | 280 | 2020-10-16 |
Metalworks | 1 | 0-1 | 0.0 | 1.11 | 274 | 2020-10-29 |
Process | 1 | 0-1 | 0.0 | 1.59 | 268 | 2020-10-01 |
Product | 1 | 1-0 | 100.0 | 3.50 | 325 | 2020-11-07 |
Snakewater | 1 | 1-0 | 100.0 | 1.29 | 269 | 2020-11-12 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 155 | 55,230 | 1,861 | 620 | 33.3% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 57 | 45 | 78 |
| scout | 58 | 36 | 70 |
| demoman | 21 | 20 | 27 |
| medic | 14 | 1 | 19 |
| spy | 3 | 0 | 4 |
| pyro | 2 | 2 | 2 |
| sniper | 2 | 3 | 2 |
| heavy | 0 | 1 | 0 |








































