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Performance2 maps · logs.tf
2
Maps
0.36
K/D
0.69
KA/D
132
Avg DPM
50%
Win %
174
DT/m
Class time
Breakdown57m played · logs.tf
1–1
Maps · 50%
6–7
Rounds · 46.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.36 | 132 | 57m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 1–1 | 50% | 0.36 | 114 | 7 | 19 | 6 | 57m |
Career totals
13
Kills
7/30
36
Deaths
19/30
12
Assists
6/30
6,579
Damage
3,434/30
8,382
Dmg taken
4,374/30
220
Healing
115/30
2,246
Heals recv
1,172/30
11
Caps
6/30
53
Medpacks
1,278
Medpack HP
Aliases
{pcc} Radiant_Eclipse #Arch.cup2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 1-0 | 100.0 | 0.57 | 100 | 2015-01-18 |
Snakewater | 1 | 0-1 | 0.0 | 0.07 | 166 | 2015-01-25 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 11 | 6,519 | - | - | - | 2 | |
| 0 | 60 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 6 | 12 | 10 |
| soldier | 4 | 15 | 9 |
| demoman | 2 | 5 | 3 |
| medic | 1 | 1 | 2 |
| pyro | 0 | 0 | 1 |
| heavy | 0 | 3 | 0 |







































