MU
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Performance1 maps · logs.tf
1
Maps
0.5
K/D
0.92
KA/D
271
Avg DPM
0%
Win %
50.7%
Accuracy
385
DT/m
Class time
Recent maps
Breakdown24m played · logs.tf
0–0–1
Maps · 50%
1–1
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 1 | 0–0–1 | 50% | 0.50 | 271 | 24m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| engineer | 1 | 0–0–1 | 50% | 0.50 | 271 | 7 | 15 | 6 | 24m |
Career totals
6
Kills
7/30
12
Deaths
15/30
5
Assists
6/30
6,646
Damage
8,143/30
9,430
Dmg taken
11,555/30
725
Healing
888/30
1,407
Heals recv
1,724/30
2
Caps
2/30
1
Dominations
4
Medpacks
142
Medpack HP
55
Builds
19
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Upward | 1 | 0-0-1 | 50.0 | 0.50 | 271 | 2016-03-22 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| Mini-Sentry | 2 | 2,050 | 0 | 0 | - | 1 |
| Sentry Gun (Lv 3) | 1 | 1,440 | 0 | 0 | - | 1 |
| Sentry Gun | 0 | 1,165 | 0 | 0 | - | 1 |
| 0 | 692 | 0 | 0 | - | 1 | |
| 3 | 689 | 71 | 36 | 50.7% | 1 | |
| 0 | 98 | 0 | 0 | - | 1 | |
| Wrangler Kill | 0 | 98 | 0 | 0 | - | 1 |
| Shotgun Building Rescue | 0 | 96 | 0 | 0 | - | 1 |
| 0 | 96 | 0 | 0 | - | 1 | |
| 0 | 77 | 0 | 0 | - | 1 | |
| 0 | 77 | 0 | 0 | - | 1 | |
| Sentry Gun (Lv 2) | 0 | 68 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 4 | 1 | 4 |
| spy | 1 | 4 | 2 |
| soldier | 1 | 2 | 1 |
| heavy | 0 | 0 | 2 |
| pyro | 0 | 1 | 1 |
| engineer | 0 | 1 | 1 |
| demoman | 0 | 2 | 0 |
| sniper | 0 | 1 | 0 |




































