RE
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Performance2 maps · logs.tf
2
Maps
1.14
K/D
1.5
KA/D
316
Avg DPM
50%
Win %
23.9%
Accuracy
212
DT/m
Class time
Breakdown1h 1m played · logs.tf
1–1
Maps · 50%
5–3
Rounds · 62.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Prolander | 2 | 1–1 | 50% | 1.14 | 316 | 1h 1m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| sniper | 2 | 1–1 | 50% | 1.14 | 311 | 31 | 27 | 10 | 1h 1m |
Career totals
64
Kills
31/30
56
Deaths
27/30
20
Assists
10/30
19,013
Damage
9,320/30
13,717
Dmg taken
6,724/30
5,535
Heals recv
2,713/30
12
Caps
6/30
42
Headshots
8
Dominations
19
Medpacks
522
Medpack HP
2
Builds destr
Aliases
redcona2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 52 | 16,896 | 291 | 111 | 38.1% | 2 | |
| 10 | 1,987 | 1,212 | 266 | 21.9% | 2 | |
| 0 | 130 | 78 | 1 | 1.3% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| sniper | 18 | 18 | 18 |
| scout | 12 | 6 | 17 |
| pyro | 11 | 1 | 12 |
| soldier | 7 | 14 | 14 |
| demoman | 6 | 8 | 8 |
| heavy | 4 | 3 | 6 |
| medic | 4 | 0 | 5 |
| engineer | 2 | 2 | 4 |
| spy | 0 | 4 | 0 |





































