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Performance6 maps · logs.tf
6
Maps
1.3
K/D
1.69
KA/D
240
Avg DPM
50%
Win %
17.1%
Accuracy
251
DT/m
Class time
Breakdown2h 17m played · logs.tf
3–3
Maps · 50%
16–13–3
Rounds · 54.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 6 | 3–3 | 50% | 1.30 | 240 | 2h 17m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 6 | 3–3 | 50% | 1.30 | 205 | 17 | 13 | 5 | 2h 17m |
Career totals
79
Kills
17/30
61
Deaths
13/30
24
Assists
5/30
28,051
Damage
6,155/30
30,969
Dmg taken
6,796/30
34,160
Heals recv
7,496/30
17
Caps
4/30
3
Airshots
6
Dominations
77
Medpacks
2,797
Medpack HP
4
Builds destr
Aliases
*giggles*3YONKS2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Sunshine | 3 | 1-2 | 33.3 | 1.09 | 237 | 2026-09-17 |
Metalworks | 1 | 1-0 | 100.0 | 3.00 | 239 | 2026-07-01 |
Process | 1 | 0-1 | 0.0 | 1.20 | 167 | 2026-07-16 |
Snakewater | 1 | 1-0 | 100.0 | 1.44 | 164 | 2026-09-24 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 37 | 15,086 | 1,625 | 248 | 15.3% | 6 | |
| 36 | 12,128 | 773 | 163 | 21.1% | 6 | |
| 2 | 772 | 54 | 9 | 16.7% | 1 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 33 | 26 | 41 |
| scout | 21 | 23 | 29 |
| demoman | 11 | 10 | 17 |
| medic | 10 | 0 | 12 |
| engineer | 3 | 1 | 3 |
| spy | 1 | 0 | 1 |






































