HA
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Performance4 maps · logs.tf
4
Maps
1.03
K/D
1.89
KA/D
199
Avg DPM
75%
Win %
29.2%
Accuracy
170
DT/m
Class time
Medic
27,120
healing
13
ubers
6.9s
avg uber
8.9s
time to heal
Breakdown1h 21m played · logs.tf
3–1
Maps · 75%
15–7
Rounds · 68.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 3–1 | 75% | 1.03 | 199 | 1h 21m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 1 | 1–0 | 100% | 0.17 | 20 | 2 | 12 | 16 | 46m |
| soldier | 3 | 2–1 | 66.7% | 1.80 | 305 | 32 | 18 | 7 | 34m |
Career totals
39
Kills
15/30
38
Deaths
14/30
33
Assists
12/30
11,307
Damage
4,209/30
14,087
Dmg taken
5,244/30
27,120
Healing
10,096/30
4,186
Heals recv
1,558/30
13
Ubers
19
Caps
7/30
93
Medpacks
3,466
Medpack HP
Aliases
handsome_robot4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 75% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 1 | 0-1 | 0.0 | 1.07 | 348 | - | 2020-08-06 |
Product | 1 | 1-0 | 100.0 | 0.17 | 20 | 584 | 2020-11-05 |
Snakewater | 1 | 1-0 | 100.0 | 1.00 | 85 | - | 2020-08-06 |
Sunshine | 1 | 1-0 | 100.0 | 4.75 | 346 | - | 2020-08-06 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 33 | 10,136 | 337 | 148 | 43.9% | 3 | |
| 3 | 846 | 61 | 5 | 8.2% | 1 | |
| 1 | 260 | 134 | 4 | 3% | 1 | |
| 0 | 65 | 9 | 1 | 11.1% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 10 | 14 | 24 |
| soldier | 11 | 11 | 22 |
| medic | 8 | 1 | 11 |
| demoman | 8 | 5 | 10 |
| heavy | 1 | 2 | 4 |
| engineer | 1 | 0 | 1 |
| spy | 0 | 4 | 0 |
| sniper | 0 | 1 | 0 |







































