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Performance4 maps · logs.tf
4
Maps
0.57
K/D
0.59
KA/D
229
Avg DPM
50%
Win %
15.2%
Accuracy
156
DT/m
Class time
Breakdown2h 7m played · logs.tf
2–2
Maps · 50%
8–10
Rounds · 44.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 2–2 | 50% | 0.57 | 229 | 2h 7m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| spy | 4 | 2–2 | 50% | 0.57 | 242 | 17 | 30 | 1 | 2h 7m |
Career totals
73
Kills
17/30
129
Deaths
30/30
3
Assists
1/30
30,709
Damage
7,246/30
21,070
Dmg taken
4,971/30
1,592
Heals recv
376/30
64
Backstabs
1
Dominations
93
Medpacks
2,036
Medpack HP
70
Builds
56
Builds destr
Aliases
Hira2aeth1hira1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Ashville | 1 | 1-0 | 100.0 | 0.79 | 247 | 2026-07-12 |
Mann Manor | 1 | 1-0 | 100.0 | 0.56 | 160 | 2026-09-20 |
Proot | 1 | 0-1 | 0.0 | 0.52 | 296 | 2026-07-26 |
Vigil | 1 | 0-1 | 0.0 | 0.47 | 213 | 2026-07-26 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 37 | 16,692 | 0 | 0 | - | 3 | |
| 19 | 8,534 | 0 | 0 | - | 4 | |
| 5 | 2,270 | 0 | 0 | - | 2 | |
| 4 | 1,960 | 0 | 0 | - | 1 | |
| 4 | 592 | 124 | 17 | 13.7% | 4 | |
| 4 | 476 | 67 | 12 | 17.9% | 2 | |
| Unknown | 0 | 185 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| sniper | 27 | 6 | 27 |
| heavy | 13 | 23 | 13 |
| demoman | 6 | 7 | 7 |
| engineer | 6 | 22 | 6 |
| pyro | 5 | 32 | 6 |
| spy | 5 | 3 | 5 |
| medic | 4 | 2 | 4 |
| scout | 4 | 22 | 4 |
| soldier | 3 | 12 | 4 |





































