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Performance4 maps · logs.tf
4
Maps
0.1
K/D
2.1
KA/D
10
Avg DPM
50%
Win %
131
DT/m
Class time
Medic
79,463
healing
25
ubers
6
drops
7.1s
avg uber
11s
time to heal
11
adv. lost
Breakdown1h 18m played · logs.tf
2–2
Maps · 50%
8–6
Rounds · 57.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 2–2 | 50% | 0.10 | 10 | 1h 18m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 2–2 | 50% | 0.10 | 11 | 1 | 11 | 22 | 1h 18m |
Career totals
3
Kills
1/30
29
Deaths
11/30
58
Assists
22/30
886
Damage
342/30
10,105
Dmg taken
3,904/30
79,463
Healing
30,700/30
25
Ubers
6
Drops
4
Caps
2/30
4
Dominations
37
Extinguishes
18
Medpacks
640
Medpack HP
8
Builds destr
Aliases
Dark4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 756 | - | - | - | 4 | |
| 0 | 130 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 1 | 3 | 17 |
| scout | 2 | 4 | 12 |
| heavy | 0 | 2 | 11 |
| pyro | 0 | 3 | 6 |
| engineer | 0 | 0 | 5 |
| soldier | 0 | 7 | 3 |
| sniper | 0 | 4 | 3 |
| demoman | 0 | 6 | 2 |
| medic | 0 | 0 | 2 |







































