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Performance5 maps · logs.tf
5
Maps
1.2
K/D
1.59
KA/D
252
Avg DPM
20%
Win %
262
DT/m
Class time
Breakdown1h 52m played · logs.tf
1–4
Maps · 20%
9–24
Rounds · 27.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 1–4 | 20% | 1.20 | 252 | 1h 52m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 5 | 1–4 | 20% | 1.20 | 294 | 23 | 19 | 7 | 1h 52m |
Career totals
84
Kills
23/30
70
Deaths
19/30
27
Assists
7/30
32,774
Damage
8,814/30
25,759
Dmg taken
6,928/30
49,232
Heals recv
13,240/30
16
Caps
4/30
5
Airshots
82
Medpacks
1,558
Medpack HP
Aliases
(=WDG=) Banrab2(=WDG=) Banrab.brt1(=WDG=) Banrab is hot!1(=WDG=) Cliffrab1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 2 | 0-2 | 0.0 | 1.31 | 300 | 2014-02-28 |
Gullywash | 1 | 0-1 | 0.0 | 0.89 | 232 | 2014-01-25 |
Metalworks | 1 | 1-0 | 100.0 | 2.00 | 398 | 2014-02-16 |
Snakewater | 1 | 0-1 | 0.0 | 0.67 | 241 | 2014-03-02 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 71 | 24,614 | - | - | - | 5 | |
| 10 | 1,308 | - | - | - | 4 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 33 | 32 | 48 |
| scout | 27 | 14 | 32 |
| demoman | 13 | 18 | 17 |
| medic | 10 | 1 | 10 |
| heavy | 1 | 4 | 3 |
| sniper | 0 | 1 | 1 |






































