ZX
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Performance3 maps · logs.tf
3
Maps
0.95
K/D
1.13
KA/D
205
Avg DPM
33.3%
Win %
Class time
Breakdown1h 5m played · logs.tf
1–2
Maps · 33.3%
3–11
Rounds · 21.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 1.08 | 220 | 51m |
| Highlander | 1 | 0–1 | 0% | 0.69 | 175 | 14m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 2 | 1–1 | 50% | 1.08 | 223 | 16 | 15 | 4 | 51m |
| spy | 1 | 0–1 | 0% | 0.69 | 175 | 19 | 27 | 2 | 14m |
Career totals
36
Kills
16/30
38
Deaths
17/30
7
Assists
3/30
13,942
Damage
6,389/30
6
Caps
3/30
5
Backstabs
57
Medpacks
Aliases
Zx'3
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Metalworks | 2 | 1-1 | 50.0 | 1.08 | 223 | 2013-09-19 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 14 | 14 | 0 |
| scout | 8 | 4 | 0 |
| medic | 4 | 1 | 0 |
| spy | 3 | 0 | 0 |
| heavy | 3 | 5 | 0 |
| demoman | 2 | 7 | 0 |
| sniper | 2 | 1 | 0 |
| pyro | 0 | 5 | 0 |
| engineer | 0 | 1 | 0 |



































