WE
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Performance7 maps · logs.tf
7
Maps
0.01
K/D
0.9
KA/D
6
Avg DPM
57.1%
Win %
33.3%
Accuracy
210
DT/m
Class time
Medic
138k
healing
63
ubers
13
kritz
1
drops
7s
avg uber
8.1s
time to heal
4
adv. lost
Breakdown2h 42m played · logs.tf
4–3
Maps · 57.1%
18–24–1
Rounds · 43%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 4–3 | 57.1% | 0.01 | 8 | 2h 42m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 4–3 | 57.1% | 0.01 | 4 | 0 | 19 | 17 | 2h 42m |
Career totals
1
Kills
0/30
104
Deaths
19/30
93
Assists
17/30
722
Damage
134/30
30,864
Dmg taken
5,729/30
138,088
Healing
25,630/30
63
Ubers
1
Drops
30
Caps
6/30
1
Dominations
95
Medpacks
2,976
Medpack HP
Aliases
cg(MUKARliqta)2lawyer rosenberg2weltraum2cg1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 57.1% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 2 | 1-1 | 50.0 | 0.04 | 11 | 896 | 2015-02-19 |
Logjam | 2 | 2-0 | 100.0 | 0.00 | 1 | 839 | 2015-02-22 |
Process | 1 | 0-1 | 0.0 | 0.00 | 8 | 789 | 2015-02-10 |
Snakewater | 1 | 1-0 | 100.0 | 0.00 | 4 | 843 | 2015-02-22 |
Sunshine | 1 | 0-1 | 0.0 | 0.00 | 0 | 906 | 2015-03-10 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 325 | 0 | 0 | - | 3 | |
| 0 | 218 | - | - | - | 2 | |
| 0 | 179 | 15 | 5 | 33.3% | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 28 | 41 |
| soldier | 0 | 45 | 32 |
| demoman | 0 | 24 | 11 |
| medic | 0 | 0 | 5 |
| pyro | 0 | 2 | 3 |
| spy | 0 | 0 | 1 |
| heavy | 0 | 1 | 1 |
| sniper | 0 | 4 | 0 |









































