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Performance5 maps · logs.tf
5
Maps
0.86
K/D
1.71
KA/D
87
Avg DPM
80%
Win %
197
DT/m
Class time
Breakdown1h 53m played · logs.tf
4–1
Maps · 80%
12–2
Rounds · 85.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 5 | 4–1 | 80% | 0.86 | 87 | 1h 53m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| pyro | 5 | 4–1 | 80% | 0.86 | 92 | 13 | 15 | 13 | 1h 53m |
Career totals
50
Kills
13/30
58
Deaths
15/30
49
Assists
13/30
10,405
Damage
2,758/30
23,048
Dmg taken
6,108/30
10,012
Healing
2,653/30
19,835
Heals recv
5,257/30
17
Caps
5/30
46
Medpacks
1,339
Medpack HP
Aliases
GoRiLaZz5
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 80% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Borneo | 1 | 1-0 | 100.0 | 0.55 | 59 | 2014-03-03 |
Lakeside | 1 | 1-0 | 100.0 | 1.00 | 66 | 2014-05-01 |
Process | 1 | 1-0 | 100.0 | 1.67 | 110 | 2014-05-01 |
Swiftwater | 1 | 1-0 | 100.0 | 0.82 | 134 | 2014-03-17 |
Upward | 1 | 0-1 | 0.0 | 0.58 | 71 | 2014-02-10 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 28 | 6,850 | - | - | - | 5 | |
| 13 | 2,322 | - | - | - | 4 | |
| 0 | 588 | - | - | - | 1 | |
| 1 | 419 | - | - | - | 3 | |
| 0 | 130 | - | - | - | 1 | |
| 1 | 96 | - | - | - | 1 | |
| 3 | 0 | - | - | - | 1 | |
| 2 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 13 | 4 | 23 |
| scout | 11 | 5 | 23 |
| soldier | 6 | 9 | 14 |
| pyro | 6 | 1 | 10 |
| engineer | 6 | 9 | 9 |
| demoman | 3 | 11 | 9 |
| sniper | 3 | 6 | 4 |
| medic | 2 | 0 | 4 |
| heavy | 0 | 10 | 3 |








































