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Performance5 maps · logs.tf
5
Maps
0.98
K/D
1.06
KA/D
262
Avg DPM
80%
Win %
30.2%
Accuracy
152
DT/m
Class time
Breakdown1h 43m played · logs.tf
4–1
Maps · 80%
10–2
Rounds · 83.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 5 | 4–1 | 80% | 0.98 | 262 | 1h 43m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| spy | 5 | 4–1 | 80% | 0.98 | 581 | 24 | 25 | 2 | 1h 43m |
Career totals
84
Kills
24/30
86
Deaths
25/30
7
Assists
2/30
28,348
Damage
8,255/30
16,339
Dmg taken
4,758/30
40
Healing
12/30
2,268
Heals recv
660/30
7
Caps
2/30
5
Headshots
53
Backstabs
5
Dominations
65
Medpacks
1,178
Medpack HP
47
Builds
40
Builds destr
Aliases
Rays5
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 80% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Ashville | 1 | 1-0 | 100.0 | 1.21 | 269 | 2016-01-26 |
Badwater | 1 | 1-0 | 100.0 | 0.75 | 236 | 2016-03-08 |
Gullywash | 1 | 1-0 | 100.0 | 0.80 | 198 | 2016-02-02 |
Swiftwater | 1 | 1-0 | 100.0 | 0.90 | 234 | 2016-02-23 |
Upward | 1 | 0-1 | 0.0 | 1.07 | 374 | 2016-01-19 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 55 | 14,112 | 0 | 0 | - | 5 | |
| 0 | 9,296 | 118 | 43 | 36.4% | 3 | |
| 28 | 2,530 | 79 | 23 | 29.1% | 5 | |
| 0 | 2,410 | 164 | 43 | 26.2% | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| heavy | 20 | 16 | 20 |
| medic | 14 | 1 | 16 |
| demoman | 10 | 8 | 10 |
| soldier | 9 | 7 | 9 |
| engineer | 8 | 14 | 10 |
| sniper | 8 | 5 | 9 |
| pyro | 7 | 19 | 7 |
| scout | 4 | 11 | 6 |
| spy | 4 | 2 | 4 |













































