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Squash29

Medic

Performance1 maps · logs.tf

1
Maps
0.09
K/D
0.41
KA/D
29
Avg DPM
0%
Win %
254
DT/m
Class time
Medic
5,841
healing
1
ubers
8s
avg uber
9.6s
time to heal

Breakdown18m played · logs.tf

0–1
Maps · 0%
0–3
Rounds · 0%
By format
FormatMapsW–L–TWin%DPMTime
4v410–10%2918m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic10–10%0.093018m
Career totals
2
Kills
3/30
22
Deaths
37/30
7
Assists
12/30
536
Damage
894/30
4,592
Dmg taken
7,660/30
5,841
Healing
9,744/30
1
Ubers
2
Caps
3/30
9
Extinguishes
6
Medpacks
116
Medpack HP
Aliases
+FRDM+kranyum1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Ashville10-10.00.0930325

Weapons· career, by damage

WeaponKillsDamageAcc.
Crossbow0341-
Bonesaw0195-
Übersaw20-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout284
pyro033
spy001
demoman001
soldier050
sniper060