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Performance5 maps · logs.tf
5
Maps
0.71
K/D
1
KA/D
128
Avg DPM
40%
Win %
Class time
Breakdown2h 14m played · logs.tf
2–3
Maps · 40%
12–18
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 2–3 | 40% | 0.71 | 160 | 2h 14m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 5 | 2–3 | 40% | 0.66 | 130 | 15 | 23 | 7 | 1h 16m |
| soldier | 3 | 1–2 | 33.3% | 1.40 | 156 | 26 | 19 | 4 | 24m |
| pyro | 3 | 1–2 | 33.3% | 0.56 | 113 | 16 | 28 | 8 | 19m |
| heavy | 4 | 2–2 | 50% | 1.00 | 71 | 16 | 16 | 0 | 8m |
| engineer | 2 | 1–1 | 50% | 0.50 | 197 | 7 | 13 | 34 | 4m |
| spy | 2 | 1–1 | 50% | 0.00 | 0 | 0 | 45 | 0 | 2m |
| sniper | 1 | 0–1 | 0% | 0.00 | 154 | 0 | 56 | 0 | 1m |
Career totals
74
Kills
17/30
104
Deaths
23/30
30
Assists
7/30
17,268
Damage
3,874/30
21
Caps
5/30
69
Medpacks
Aliases
|bV| Duck3Duck2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Badlands | 1 | 0-1 | 0.0 | 0.28 | 138 | 2013-03-14 |
Granary | 1 | 1-0 | 100.0 | 0.68 | 173 | 2013-03-14 |
Gullywash | 1 | 1-0 | 100.0 | 1.14 | 0 | 2013-02-14 |
Process | 1 | 0-1 | 0.0 | 0.59 | 169 | 2013-03-07 |
Snakewater | 1 | 0-1 | 0.0 | 1.00 | 195 | 2013-03-07 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 27 | 31 | 0 |
| soldier | 22 | 33 | 0 |
| medic | 12 | 1 | 0 |
| demoman | 10 | 33 | 0 |
| pyro | 1 | 0 | 0 |
| heavy | 1 | 3 | 0 |
| sniper | 1 | 0 | 0 |
















































