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Performance4 maps · logs.tf
4
Maps
0.6
K/D
1
KA/D
82
Avg DPM
50%
Win %
Class time
Breakdown1h 28m played · logs.tf
2–2
Maps · 50%
13–11
Rounds · 54.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.60 | 82 | 1h 28m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 2–2 | 50% | 0.63 | 104 | 12 | 18 | 8 | 1h 25m |
| heavy | 2 | 0–2 | 0% | 0.00 | 99 | 0 | 51 | 0 | 1m |
| sniper | 1 | 1–0 | 100% | 0.00 | 98 | 0 | 0 | 0 | 1m |
| pyro | 1 | 1–0 | 100% | 0.00 | 0 | 0 | 56 | 0 | 1m |
Career totals
33
Kills
11/30
55
Deaths
19/30
22
Assists
8/30
9,097
Damage
3,105/30
27
Caps
9/30
39
Medpacks
Aliases
plodge4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 13 | 20 | 0 |
| soldier | 11 | 18 | 0 |
| demoman | 3 | 13 | 0 |
| medic | 3 | 0 | 0 |
| pyro | 1 | 2 | 0 |
| heavy | 1 | 1 | 0 |
| sniper | 1 | 0 | 0 |
| engineer | 0 | 1 | 0 |














































