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Performance4 maps · logs.tf
4
Maps
0.87
K/D
1.38
KA/D
150
Avg DPM
100%
Win %
Class time
Breakdown1h 2m played · logs.tf
4–0
Maps · 100%
20–1
Rounds · 95.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 4–0 | 100% | 0.87 | 150 | 1h 2m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 4 | 4–0 | 100% | 0.92 | 164 | 17 | 18 | 9 | 1h 1m |
| sniper | 1 | 1–0 | 100% | 0.00 | 35 | 0 | 44 | 0 | 1m |
Career totals
34
Kills
17/30
39
Deaths
19/30
20
Assists
10/30
10,594
Damage
5,144/30
39
Caps
19/30
45
Medpacks
Aliases
Rekr. TripleK4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 11 | 9 | 0 |
| soldier | 10 | 15 | 0 |
| demoman | 4 | 10 | 0 |
| medic | 3 | 0 | 0 |
| pyro | 2 | 2 | 0 |
| heavy | 2 | 2 | 0 |
| spy | 1 | 0 | 0 |
| sniper | 1 | 1 | 0 |


















































