RE
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Performance8 maps · logs.tf
8
Maps
0.92
K/D
1.35
KA/D
248
Avg DPM
50%
Win %
Class time
Breakdown2h 6m played · logs.tf
4–4
Maps · 50%
25–19–1
Rounds · 56.7%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 4–4 | 50% | 0.92 | 248 | 2h 6m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 8 | 4–4 | 50% | 0.93 | 322 | 25 | 27 | 12 | 2h 5m |
| demoman | 1 | 0–1 | 0% | 1.00 | 293 | 23 | 23 | 0 | 1m |
Career totals
104
Kills
25/30
113
Deaths
27/30
48
Assists
11/30
40,985
Damage
9,762/30
33
Caps
8/30
203
Medpacks
Aliases
ReLkast #4own. Relkast_mix?2ReLkast #airshot2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 3 | 1-2 | 33.3 | 0.74 | 224 | 2013-05-14 |
Process | 2 | 2-0 | 100.0 | 1.20 | 300 | 2013-05-26 |
Snakewater | 2 | 0-2 | 0.0 | 0.52 | 200 | 2013-05-14 |
Granary | 1 | 1-0 | 100.0 | 1.80 | 322 | 2013-05-26 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 40 | 50 | 0 |
| scout | 34 | 33 | 0 |
| demoman | 12 | 23 | 0 |
| medic | 8 | 0 | 0 |
| pyro | 3 | 1 | 0 |
| heavy | 2 | 3 | 0 |
| spy | 1 | 0 | 0 |
| sniper | 1 | 2 | 0 |

















































