SC
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Performance4 maps · logs.tf
4
Maps
0.93
K/D
2.05
KA/D
80
Avg DPM
50%
Win %
57.8%
Accuracy
136
DT/m
Class time
Breakdown1h 46m played · logs.tf
2–2
Maps · 50%
9–12
Rounds · 42.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.93 | 80 | 1h 46m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 1–1 | 50% | 1.67 | 144 | 15 | 9 | 10 | 1h 10m |
| medic | 2 | 1–1 | 50% | 0.00 | 9 | 0 | 12 | 22 | 28m |
| pyro | 1 | 0–1 | 0% | 0.20 | 158 | 7 | 37 | 7 | 4m |
| heavy | 1 | 1–0 | 100% | 0.33 | 56 | 9 | 26 | 17 | 4m |
| engineer | 1 | 0–1 | 0% | 1.00 | 131 | 43 | 43 | 0 | 1m |
Career totals
38
Kills
11/30
41
Deaths
12/30
46
Assists
13/30
11,323
Damage
3,204/30
14,026
Dmg taken
3,968/30
25,712
Healing
7,275/30
10,411
Heals recv
2,946/30
9
Ubers
1
Drops
21
Caps
6/30
4
Dominations
62
Medpacks
1,413
Medpack HP
2
Builds
2
Builds destr
Aliases
Science.vrtx2[SDL] Science1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 34 | 9,964 | 663 | 402 | 60.6% | 2 | |
| 1 | 390 | 0 | 0 | - | 1 | |
| 1 | 198 | 0 | 0 | - | 1 | |
| 0 | 186 | 2 | 6 | 50% | 2 | |
| 0 | 144 | 0 | 0 | - | 1 | |
| Sentry Gun (Lv 2) | 0 | 133 | 0 | 0 | - | 1 |
| 0 | 108 | 0 | 0 | - | 1 | |
| Sentry Gun (Lv 2) | 1 | 76 | 0 | 0 | - | 1 |
| 0 | 65 | 0 | 0 | - | 1 | |
| 0 | 43 | 39 | 4 | 10.3% | 1 | |
| 0 | 16 | 2 | 1 | 50% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 22 | 6 | 48 |
| scout | 10 | 19 | 24 |
| demoman | 4 | 13 | 7 |
| medic | 1 | 0 | 4 |
| sniper | 1 | 3 | 1 |
















































