RE
Nothing here yet.
Performance2 maps · logs.tf
2
Maps
0.08
K/D
2.69
KA/D
4
Avg DPM
50%
Win %
132
DT/m
Class time
Medic
42,038
healing
18
ubers
7.2s
avg uber
7.6s
time to heal
2
adv. lost
Breakdown38m played · logs.tf
1–1
Maps · 50%
5–2–1
Rounds · 68.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 1–1 | 50% | 0.08 | 4 | 38m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.08 | 5 | 1 | 10 | 27 | 38m |
Career totals
1
Kills
1/30
13
Deaths
10/30
34
Assists
27/30
177
Damage
139/30
5,612
Dmg taken
4,417/30
42,038
Healing
33,086/30
18
Ubers
8
Caps
6/30
1
Dominations
14
Extinguishes
24
Medpacks
764
Medpack HP
5
Builds destr
Aliases
Rex2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 177 | 0 | 11 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 2 | 7 |
| soldier | 0 | 1 | 6 |
| pyro | 0 | 1 | 5 |
| demoman | 0 | 1 | 5 |
| heavy | 0 | 3 | 5 |
| spy | 0 | 3 | 2 |
| sniper | 0 | 2 | 2 |
| engineer | 0 | 0 | 2 |
| medic | 0 | 0 | 1 |












































