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Performance2 maps · logs.tf
2
Maps
0
K/D
0.78
KA/D
2
Avg DPM
50%
Win %
6.2%
Accuracy
223
DT/m
Class time
Medic
31,224
healing
9
ubers
1
drops
7.3s
avg uber
7.8s
time to heal
1
adv. lost
Breakdown48m played · logs.tf
1–1
Maps · 50%
4–6
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 4v4 | 2 | 1–1 | 50% | 0.00 | 3 | 48m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.00 | 2 | 0 | 23 | 18 | 48m |
Career totals
0
Kills
0/30
37
Deaths
23/30
29
Assists
18/30
79
Damage
50/30
10,566
Dmg taken
6,638/30
31,224
Healing
19,617/30
9
Ubers
1
Drops
9
Caps
6/30
44
Extinguishes
14
Medpacks
522
Medpack HP
Aliases
Qaufeng2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 79 | 140 | 9 | 6.4% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 10 | 11 |
| pyro | 0 | 16 | 7 |
| scout | 0 | 8 | 7 |
| engineer | 0 | 1 | 2 |
| heavy | 0 | 1 | 1 |
| medic | 0 | 0 | 1 |
| sniper | 0 | 1 | 0 |






















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