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Performance4 maps · logs.tf
4
Maps
1.24
K/D
1.61
KA/D
398
Avg DPM
50%
Win %
51%
Accuracy
351
DT/m
Class time
Breakdown1h 31m played · logs.tf
2–2
Maps · 50%
8–13
Rounds · 38.1%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 4v4 | 4 | 2–2 | 50% | 1.24 | 398 | 1h 31m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 2–2 | 50% | 1.24 | 392 | 29 | 23 | 9 | 1h 31m |
Career totals
87
Kills
29/30
70
Deaths
23/30
26
Assists
9/30
35,674
Damage
11,763/30
30,726
Dmg taken
10,131/30
29,500
Heals recv
9,727/30
24
Caps
8/30
4
Airshots
4
Dominations
65
Medpacks
2,189
Medpack HP
2
Builds destr
Aliases
DANNYL (Based & Redpilled)3DANNYL (based & redpilled)2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 52 | 23,530 | 507 | 273 | 53.8% | 5 | |
| 45 | 23,476 | 578 | 330 | 57.1% | 5 | |
| 10 | 1,968 | 95 | 52 | 54.7% | 4 | |
| 0 | 216 | 8 | 8 | 100% | 1 | |
| 0 | 49 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 26 | 20 | 33 |
| scout | 22 | 22 | 26 |
| demoman | 14 | 18 | 23 |
| medic | 15 | 1 | 18 |
| pyro | 5 | 7 | 8 |
| sniper | 4 | 2 | 4 |
| engineer | 1 | 0 | 1 |



























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