AZ
Nothing here yet.
Performance2 maps · logs.tf
2
Maps
0.5
K/D
0.77
KA/D
201
Avg DPM
0%
Win %
Class time
Breakdown27m played · logs.tf
0–2
Maps · 0%
1–11
Rounds · 8.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 0–2 | 0% | 0.50 | 201 | 27m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 0–2 | 0% | 0.37 | 187 | 9 | 25 | 8 | 23m |
| scout | 1 | 0–1 | 0% | 0.50 | 120 | 15 | 30 | 0 | 2m |
| pyro | 1 | 0–1 | 0% | 3.00 | 212 | 68 | 23 | 0 | 1m |
Career totals
11
Kills
12/30
22
Deaths
25/30
6
Assists
7/30
4,864
Damage
5,496/30
2
Caps
2/30
33
Medpacks
Aliases
Azoth #tf2jump2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 4 | 9 | 0 |
| scout | 2 | 8 | 0 |
| sniper | 2 | 1 | 0 |
| pyro | 1 | 0 | 0 |
| demoman | 1 | 3 | 0 |
| medic | 1 | 1 | 0 |


















































