WM
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Performance4 maps · logs.tf
4
Maps
0.04
K/D
3.38
KA/D
1
Avg DPM
50%
Win %
105
DT/m
Class time
Medic
64,676
healing
25
ubers
1
drops
7.5s
avg uber
3.8s
time to heal
7
adv. lost
Breakdown1h 17m played · logs.tf
2–2
Maps · 50%
4–4
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 2–2 | 50% | 0.04 | 4 | 1h 17m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 2–2 | 50% | 0.04 | 1 | 0 | 9 | 31 | 1h 17m |
Career totals
1
Kills
0/30
24
Deaths
9/30
80
Assists
31/30
87
Damage
34/30
6,561
Dmg taken
2,544/30
64,676
Healing
25,074/30
179
Heals recv
69/30
31
Ubers
1
Drops
2
Caps
1/30
37
Medpacks
702
Medpack HP
Aliases
SP | WolfMoon4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 87 | 0 | 7 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| heavy | 0 | 8 | 16 |
| spy | 0 | 3 | 11 |
| demoman | 0 | 10 | 9 |
| soldier | 0 | 1 | 8 |
| pyro | 1 | 0 | 6 |
| engineer | 0 | 0 | 7 |
| scout | 0 | 1 | 3 |
| medic | 0 | 0 | 2 |
| sniper | 0 | 1 | 2 |













































