CR
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Performance4 maps · logs.tf
4
Maps
0.88
K/D
1.28
KA/D
274
Avg DPM
50%
Win %
Class time
Breakdown1h 59m played · logs.tf
2–2
Maps · 50%
9–11
Rounds · 45%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.88 | 274 | 1h 59m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 3 | 2–1 | 66.7% | 1.00 | 216 | 23 | 23 | 12 | 51m |
| soldier | 2 | 0–2 | 0% | 0.68 | 240 | 15 | 23 | 6 | 45m |
| heavy | 1 | 0–1 | 0% | 0.89 | 388 | 20 | 23 | 3 | 12m |
| sniper | 2 | 2–0 | 100% | 0.75 | 251 | 15 | 20 | 20 | 6m |
| spy | 2 | 2–0 | 100% | 1.00 | 307 | 32 | 32 | 0 | 3m |
| engineer | 1 | 1–0 | 100% | 3.00 | 312 | 37 | 12 | 12 | 2m |
Career totals
79
Kills
20/30
90
Deaths
23/30
36
Assists
9/30
29,636
Damage
7,446/30
22
Caps
6/30
2
Headshots
3
Backstabs
113
Medpacks
Aliases
CravE*4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 26 | 39 | 0 |
| scout | 21 | 27 | 0 |
| demoman | 20 | 18 | 0 |
| medic | 9 | 2 | 0 |
| spy | 1 | 0 | 0 |
| heavy | 1 | 2 | 0 |
| sniper | 1 | 2 | 0 |





















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