JU
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Performance2 maps · logs.tf
2
Maps
0.07
K/D
3.64
KA/D
8
Avg DPM
100%
Win %
141
DT/m
Class time
Medic
54,956
healing
25
ubers
2
drops
7s
avg uber
9.3s
time to heal
8
adv. lost
Breakdown50m played · logs.tf
2–0
Maps · 100%
5–0
Rounds · 100%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 2 | 2–0 | 100% | 0.07 | 8 | 50m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 2–0 | 100% | 0.07 | 9 | 1 | 8 | 30 | 50m |
Career totals
1
Kills
1/30
14
Deaths
8/30
50
Assists
30/30
446
Damage
269/30
6,591
Dmg taken
3,970/30
54,956
Healing
33,106/30
25
Ubers
2
Drops
3
Caps
2/30
6
Dominations
17
Extinguishes
17
Medpacks
440
Medpack HP
10
Builds destr
Aliases
[15thALA] Julianator2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 100% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| Crossbow | 0 | 446 | - | - | - | 2 |
| 1 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| heavy | 0 | 2 | 12 |
| spy | 0 | 2 | 8 |
| scout | 1 | 3 | 7 |
| demoman | 0 | 2 | 6 |
| medic | 0 | 0 | 6 |
| pyro | 0 | 0 | 5 |
| soldier | 0 | 1 | 3 |
| sniper | 0 | 4 | 3 |
| engineer | 0 | 0 | 1 |
































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