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Performance4 maps · logs.tf
4
Maps
2.11
K/D
2.63
KA/D
369
Avg DPM
50%
Win %
Class time
Breakdown33m played · logs.tf
2–2
Maps · 50%
10–10
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 2.11 | 369 | 33m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 2–2 | 50% | 2.35 | 368 | 39 | 16 | 9 | 31m |
| demoman | 1 | 0–1 | 0% | 0.00 | 504 | 0 | 23 | 23 | 1m |
| heavy | 1 | 0–1 | 0% | 0.00 | 96 | 0 | 120 | 0 | 0m |
Career totals
40
Kills
37/30
19
Deaths
18/30
10
Assists
9/30
12,097
Damage
11,144/30
45
Medpacks
Aliases
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Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Granary | 1 | 0-1 | 0.0 | 0.20 | 181 | 2013-05-20 |
Gullywash | 1 | 1-0 | 100.0 | - | 513 | 2013-05-14 |
Process | 1 | 0-1 | 0.0 | 0.73 | 372 | 2013-06-09 |
Snakewater | 1 | 1-0 | 100.0 | 5.00 | 411 | 2013-05-14 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 10 | 8 | 0 |
| pyro | 9 | 0 | 0 |
| medic | 9 | 0 | 0 |
| soldier | 6 | 6 | 0 |
| demoman | 2 | 3 | 0 |
| heavy | 2 | 2 | 0 |
| spy | 1 | 0 | 0 |
| engineer | 1 | 0 | 0 |











































