Medic - Nick "TheFragile" Leon
Scout - Dan "carnage"
Scout - C "enigma" Y
Demoman - Justin "justin" White
Solider - Kyle "relic" Mims
Soldier - Tyler "TLR" MorgancompLexity TF2
**Record:**13-3 (RF: 62, RA: 29)
**Seed:**First
Results Against LAN Teams:
Week 1 - coL 4-1 vs eMg (Viaduct)
Week 1 - coL 4-3 vs Blight (Viaduct)
Week 2 - coL 4-5 vs EG (Coldfront)
Week 4 - coL 2-0 vs EG (Gravelpit)
Week 5 - coL 1-5 vs Blight (Yukon)
Week 6 - coL 5-2 vs eMg (Gullywash)
Week 7 - coL 4-2 vs eMg (Ashville)
ROAD TO THE FINALS
RANDOM STATS
(by non-Medic players)
Most/Least Frags:
carnage (426), justin (314)
Most/Least Assists:
enigma (163), justin (91)
Most/Least Deaths:
carnage (354), justin (230)
Most/Least Cap Points:
enigma (147), TLR (92)
Most/Least Dominations:
carnage (26), justin (14)
I think it's safe to say that compLexity TF2's Season 7 campaign has been something of a road to redemption for the starting 6, with both halves of the new-look roster leaving the S6 LAN site with a sour taste in their mouth and a chip developing on their shoulder.
The carnage-led old guard of coL went into the S6 LAN as two-time defending Champions and still holding on to that 'Best TF2 Team' status, and seemed poised to three-peat in SoLIDSnaKE's final hurrah. But the Title was finally wrested from them when they were first knocked down by Blight-fanom in the Upper Finals, then knocked out in the Lower Bracket Finals by the eventual champs, Blight.own. While the argument can still be made that the roster of carnage, relic, PYYYOUR, enigma, Jaeger and SoLIDSnaKE is still historically the 'Best TF2 Team', that team's time at the top had finally come to an end and was about to undergo a major roster revamp in the off-season.
That revamp brought in a few other victims of Blight.own's run - Blight-fanom's core of TheFragile, justin and TLR - who themselves lost out in the Grand Finals thanks in part to a last-minute deal to just do a single bo3 match without Viaduct (easily Blight.own's worst map), so fanom could catch their flights home. With the team already set to break up up post-LAN thanks to their Demo Orzo retiring, everyone was suddenly looking for new homes and the eventual super-team was formed.
While the speculation was rampant as to how these two long-time rivals (Fragile and carnage) would ultimately co-exist, things quickly reverted to the same-old, same-old for coL as they swept through the regular season to a 13-3 record, only ever getting blown out once at the hands of their old pals, Blight (on Yukon).
Their motivation is up, their practice time is up, and their performance level is as high as it's ever been in their short time together as a team - all good signs for a team that seems to be peaking at just the right time.
THE GAMEPLAN
Just about every player in coL's starting 6 are known quantities by this point, and though it took them about a half-season to fully adjust to each other as teammates, the comfort and ease at which these guys now play together with speaks volumes to their chemistry and teamwork. coL is very much a two-sided coin, with one half acting as the passive, rock-hard foundation and the other acting like the high-flying, in-your-face aggression that was typical of the previous carnage-led coL - and you can probably guess who falls where.
It actually kind of amazes me that it took this long for TheFragile and relic to hook up as a combo, because they are each perfectly suited to the other's style of play. relic's rocket-aim has long since been compared to that of a turret, capable of taking out anything that even remotely threatens his Medic, which makes it that much harder to pull off a successful suicide run and guarantees Fragile's safety. Fragile repays the favour by his near-perfect positioning, always on the safe side of things but still able to jump in and throw out some save-heals if his other teammates need it.
Guarding Fragile's back and often playing as secondary-combo is perhaps the one question mark in coL's otherwise stalwart lineup, their Demo justin. It's no secret that he's never going to pull off the big-time frag numbers that come with the likes of b4nny, Kalkin or boomer, but by the same token he also won't make very many mistakes nor leave his team vulnerable very often. The only real issue for coL is when the shit has hit the proverbial fan and it falls to justin to get Fragile home safely, which is a toss up with some of the talent that is most likely chasing.
The other side of the coL-coin is their attacking classes, namely carnage, enigma and TLR. Shockinly, carnage is still carnage, capable at the drop of a hat at going on some epic frag-run that will decimate coL's opponents and single-handily win mid. No change there. Where coL's seen a bit of a resurgence is in the pairing of enigma and TLR, who play very well off what the other creates with e being the more passive, flanking, clean-up man who will feed off the chaos TLR (and carn) creates, very much like the Orzo-wonderwall relationship of the old Blight-fanom squad.
All in all, it's a team you'll almost never catch out of position, can't really go shot-for-shot with, and probably shouldn't try to out-spam or else you'll find yourself getting eaten up on the flanks and bombed from above. Honestly, I have no idea how you beat this team - but thankfully, I have no idea how you beat Blight or eMg either, so we're in for a fun LAN.
Originally published on ESEA on 11/18/2010, 6:03 PM by 1rK-.
Archived from TF2 LAN Preview: compLexity TF2 as part of tf2esports.com's preservation of ESEA's TF2 coverage. All rights remain with the original author and ESEA; reposted for historical reference.













































