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Performance7 maps · logs.tf
7
Maps
0.01
K/D
1.17
KA/D
3
Avg DPM
14.3%
Win %
48.8%
Accuracy
126
DT/m
Class time
Medic
189k
healing
87
ubers
8
drops
6.7s
avg uber
2.7s
time to heal
11
adv. lost
Breakdown3h 30m played · logs.tf
1–6
Maps · 14.3%
10–26–1
Rounds · 28.4%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 7 | 1–6 | 14.3% | 0.01 | 4 | 3h 30m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 7 | 1–6 | 14.3% | 0.01 | 4 | 0 | 11 | 13 | 3h 30m |
Career totals
1
Kills
0/30
76
Deaths
11/30
88
Assists
13/30
747
Damage
107/30
25,805
Dmg taken
3,683/30
188,675
Healing
26,926/30
11
Heals recv
2/30
87
Ubers
8
Drops
18
Caps
3/30
2
Dominations
45
Medpacks
1,373
Medpack HP
5
Builds destr
Aliases
sora7
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 14.3% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 2 | 1-1 | 50.0 | 0.05 | 5 | 951 | 2026-08-01 |
Metalworks | 2 | 0-2 | 0.0 | 0.00 | 5 | 850 | 2026-08-01 |
Process | 2 | 0-2 | 0.0 | 0.00 | 1 | 892 | 2026-07-25 |
Sunshine | 1 | 0-1 | 0.0 | 0.00 | 3 | 908 | 2026-07-18 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 747 | 623 | 304 | 48.8% | 7 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 1 | 37 | 30 |
| scout | 0 | 18 | 27 |
| demoman | 0 | 18 | 14 |
| medic | 0 | 1 | 14 |
| heavy | 0 | 0 | 2 |
| pyro | 0 | 0 | 1 |
| engineer | 0 | 1 | 1 |
| sniper | 0 | 1 | 0 |




































