VI
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Performance4 maps · logs.tf
4
Maps
0.33
K/D
0.48
KA/D
186
Avg DPM
0%
Win %
32.1%
Accuracy
286
DT/m
Class time
Breakdown36m played · logs.tf
0–4
Maps · 0%
0–20
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 0–4 | 0% | 0.33 | 186 | 36m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 0–4 | 0% | 0.33 | 184 | 12 | 35 | 5 | 36m |
Career totals
14
Kills
12/30
42
Deaths
35/30
6
Assists
5/30
6,629
Damage
5,511/30
10,077
Dmg taken
8,378/30
4,448
Heals recv
3,698/30
48
Medpacks
1,444
Medpack HP
Aliases
control de routina2violenceviolenceviolence2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 13 | 5,698 | 315 | 105 | 33.3% | 4 | |
| 0 | 671 | 47 | 15 | 31.9% | 1 | |
| 0 | 170 | 16 | 2 | 12.5% | 1 | |
| 0 | 90 | 11 | 3 | 27.3% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 17 | 6 |
| scout | 4 | 13 | 5 |
| demoman | 3 | 9 | 5 |
| spy | 1 | 1 | 1 |
| pyro | 1 | 2 | 1 |
| medic | 1 | 0 | 1 |
| sniper | 1 | 0 | 1 |








































