HA
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Performance16 maps · logs.tf
16
Maps
1.2
K/D
1.53
KA/D
274
Avg DPM
42.9%
Win %
40.2%
Accuracy
321
DT/m
Class time
Breakdown5h 59m played · logs.tf
6–6–2
Maps · 50%
47–38–2
Rounds · 55.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 16 | 6–6–2 | 50% | 1.20 | 274 | 5h 59m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 16 | 6–6–2 | 50% | 1.20 | 266 | 26 | 21 | 7 | 5h 59m |
Career totals
308
Kills
26/30
257
Deaths
21/30
84
Assists
7/30
95,590
Damage
7,980/30
30,796
Dmg taken
2,571/30
296
Healing
25/30
25,706
Heals recv
2,146/30
46
Caps
4/30
1
Intel
2
Airshots
6
Dominations
552
Medpacks
5,079
Medpack HP
1
Builds destr
Aliases
hamster^2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 69 | 25,331 | 994 | 391 | 39.3% | 5 | |
| 6 | 712 | 62 | 33 | 53.2% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 31 | 30 | 41 |
| scout | 32 | 28 | 34 |
| demoman | 7 | 18 | 8 |
| medic | 5 | 1 | 7 |
| pyro | 1 | 0 | 2 |
| sniper | 1 | 0 | 2 |
| engineer | 1 | 0 | 1 |








































