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Performance5 maps · logs.tf
5
Maps
0.05
K/D
1.22
KA/D
7
Avg DPM
20%
Win %
67.2%
Accuracy
178
DT/m
Class time
Medic
148k
healing
56
ubers
2
kritz
7
drops
7.7s
avg uber
4.3s
time to heal
10
adv. lost
Breakdown2h 31m played · logs.tf
1–2–2
Maps · 40%
7–11
Rounds · 38.9%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 5 | 1–2–2 | 40% | 0.05 | 9 | 2h 31m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 1–2–2 | 40% | 0.05 | 8 | 1 | 15 | 18 | 2h 31m |
Career totals
4
Kills
1/30
76
Deaths
15/30
89
Assists
18/30
1,220
Damage
242/30
26,594
Dmg taken
5,278/30
147,568
Healing
29,286/30
1,021
Heals recv
203/30
56
Ubers
7
Drops
11
Caps
2/30
1
Dominations
32
Extinguishes
76
Medpacks
1,200
Medpack HP
9
Builds destr
Aliases
Thatguy [Fuzz]5
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Product | 1 | 0-1 | 0.0 | 0.00 | 0 | 1014 | 2026-09-03 |
Proot | 1 | 0-1 | 0.0 | 0.00 | 8 | 977 | 2026-09-03 |
Steel | 1 | 1-0 | 100.0 | 0.20 | 7 | 906 | 2026-08-30 |
Swiftwater | 1 | 0-0-1 | 50.0 | 0.11 | 8 | 926 | 2026-09-20 |
Upward | 1 | 0-0-1 | 50.0 | 0.00 | 12 | 1062 | 2026-08-22 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 960 | 250 | 168 | 67.2% | 5 | |
| 1 | 260 | 0 | 0 | - | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| pyro | 1 | 6 | 18 |
| scout | 1 | 9 | 16 |
| heavy | 0 | 3 | 14 |
| spy | 0 | 17 | 12 |
| demoman | 0 | 14 | 11 |
| soldier | 1 | 13 | 8 |
| engineer | 0 | 1 | 7 |
| sniper | 1 | 13 | 4 |
| medic | 0 | 0 | 3 |








































