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nanobyte.

Medic

Performance2 maps · logs.tf

2
Maps
0.27
K/D
1.12
KA/D
37
Avg DPM
50%
Win %
31.8%
Accuracy
141
DT/m
Class time
Medic
50,983
healing
17
ubers
2
kritz
3
drops
6.5s
avg uber
4.3s
time to heal
10
adv. lost

Breakdown1h 6m played · logs.tf

1–1
Maps · 50%
4–4
Rounds · 50%
By format
FormatMapsW–L–TWin%DPMTime
Highlander21–150%371h 6m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic21–150%0.13854m
soldier11–0100%0.711546m
scout11–0100%0.50616m
Career totals
9
Kills
4/30
33
Deaths
15/30
28
Assists
13/30
1,735
Damage
792/30
9,358
Dmg taken
4,270/30
50,983
Healing
23,262/30
17
Ubers
3
Drops
7
Caps
3/30
9
Extinguishes
47
Medpacks
1,414
Medpack HP
6
Builds destr
Aliases
nano.1POVERTY nano.1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Ashville11-0100.00.5470302
Steel10-10.00.1051005

Weapons· career, by damage

WeaponKillsDamageAcc.
Rocket Launcher595133.3%
Scattergun131228%
Übersaw1195-
Crusader's Crossbow217136.4%
Conscientious Objector065-
Pistol04120%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout4910
spy236
engineer324
soldier055
demoman064
heavy024
pyro023
sniper031