DI
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Performance5 maps · logs.tf
5
Maps
0.03
K/D
1.51
KA/D
14
Avg DPM
40%
Win %
50%
Accuracy
192
DT/m
Class time
Medic
52,750
healing
16
ubers
3
drops
7.2s
avg uber
4.2s
time to heal
2
adv. lost
Breakdown1h 4m played · logs.tf
2–3
Maps · 40%
10–15
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 2–3 | 40% | 0.03 | 17 | 1h 4m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 2–3 | 40% | 0.03 | 11 | 0 | 18 | 27 | 1h 4m |
Career totals
1
Kills
0/30
39
Deaths
18/30
58
Assists
27/30
685
Damage
320/30
11,283
Dmg taken
5,263/30
52,750
Healing
24,605/30
16
Ubers
3
Drops
12
Caps
6/30
1
Airshots
3
Dominations
8
Medpacks
242
Medpack HP
Aliases
LHT Direx5
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 40% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 685 | 192 | 96 | 50% | 5 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 6 | 21 |
| soldier | 0 | 13 | 13 |
| heavy | 0 | 2 | 12 |
| demoman | 0 | 6 | 4 |
| medic | 0 | 3 | 4 |
| sniper | 0 | 8 | 4 |
| engineer | 0 | 1 | 1 |







































