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TH

The_Count

Medic

Performance5 maps · logs.tf

5
Maps
0.31
K/D
1.61
KA/D
44
Avg DPM
40%
Win %
Class time
Medic
40,912
healing
53
ubers
2
drops

Breakdown3h 24m played · logs.tf

2–3
Maps · 40%
15–17–10
Rounds · 47.6%
By format
FormatMapsW–L–TWin%DPMTime
6v642–250%303h 18m
Highlander10–10%1016m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic32–166.7%0.1052h 18m
scout10–10%0.5013127m
sniper10–10%2.002519m
heavy10–10%0.8020814m
engineer20–20%0.142686m
Career totals
24
Kills
4/30
77
Deaths
11/30
100
Assists
15/30
9,383
Damage
1,379/30
40,912
Healing
6,012/30
53
Ubers
2
Drops
32
Caps
5/30
1
Headshots
86
Medpacks
Aliases
The Count3Count. sL1<<IFA>> Count.sL1

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Badlands11-0100.00.334147
Granary11-0100.00.087469
Snakewater10-10.00.085315
Warmerfront10-10.00.61119-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout8240
soldier7270
demoman4150
medic300
spy110
sniper140
pyro010
heavy030
engineer010