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Performance5 maps · logs.tf
5
Maps
0.31
K/D
1.61
KA/D
44
Avg DPM
40%
Win %
Class time
Medic
40,912
healing
53
ubers
2
drops
Breakdown3h 24m played · logs.tf
2–3
Maps · 40%
15–17–10
Rounds · 47.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.32 | 30 | 3h 18m |
| Highlander | 1 | 0–1 | 0% | 0.17 | 101 | 6m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 3 | 2–1 | 66.7% | 0.10 | 5 | 1 | 9 | 18 | 2h 18m |
| scout | 1 | 0–1 | 0% | 0.50 | 131 | 10 | 20 | 8 | 27m |
| sniper | 1 | 0–1 | 0% | 2.00 | 25 | 3 | 2 | 0 | 19m |
| heavy | 1 | 0–1 | 0% | 0.80 | 208 | 17 | 21 | 9 | 14m |
| engineer | 2 | 0–2 | 0% | 0.14 | 268 | 5 | 36 | 21 | 6m |
Career totals
24
Kills
4/30
77
Deaths
11/30
100
Assists
15/30
9,383
Damage
1,379/30
40,912
Healing
6,012/30
53
Ubers
2
Drops
32
Caps
5/30
1
Headshots
86
Medpacks
Aliases
The Count3Count. sL1<<IFA>> Count.sL1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Badlands | 1 | 1-0 | 100.0 | 0.33 | 4 | 147 | 2013-09-19 |
Granary | 1 | 1-0 | 100.0 | 0.08 | 7 | 469 | 2013-09-26 |
Snakewater | 1 | 0-1 | 0.0 | 0.08 | 5 | 315 | 2013-10-17 |
| Warmerfront | 1 | 0-1 | 0.0 | 0.61 | 119 | - | 2013-09-12 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 8 | 24 | 0 |
| soldier | 7 | 27 | 0 |
| demoman | 4 | 15 | 0 |
| medic | 3 | 0 | 0 |
| spy | 1 | 1 | 0 |
| sniper | 1 | 4 | 0 |
| pyro | 0 | 1 | 0 |
| heavy | 0 | 3 | 0 |
| engineer | 0 | 1 | 0 |






































