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JJ
Flag of Ghana

Jinx Jelly Jar

Medic

Performance2 maps · logs.tf

2
Maps
0
K/D
0.67
KA/D
5
Avg DPM
0%
Win %
54.5%
Accuracy
227
DT/m
Class time
Medic
26,202
healing
6
ubers
1
drops
6.9s
avg uber
2.5s
time to heal
3
adv. lost

Breakdown27m played · logs.tf

0–2
Maps · 0%
0–10
Rounds · 0%
By format
FormatMapsW–L–TWin%DPMTime
6v620–20%927m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic20–20%0.00427m
Career totals
0
Kills
0/30
18
Deaths
20/30
12
Assists
13/30
98
Damage
108/30
6,111
Dmg taken
6,732/30
26,202
Healing
28,864/30
6
Ubers
1
Drops
1
Caps
1/30
1
Dominations
24
Medpacks
813
Medpack HP

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Process10-10.00.0010966
Snakewater10-10.00.000960

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow09854.5%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
soldier089
scout062
demoman021
medic020