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Performance4 maps · logs.tf
4
Maps
1.52
K/D
1.91
KA/D
337
Avg DPM
25%
Win %
31.9%
Accuracy
297
DT/m
Class time
Breakdown1h 19m played · logs.tf
1–3
Maps · 25%
10–11
Rounds · 47.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 1–3 | 25% | 1.52 | 337 | 1h 19m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 4 | 1–3 | 25% | 1.52 | 341 | 32 | 21 | 8 | 1h 19m |
Career totals
85
Kills
32/30
56
Deaths
21/30
22
Assists
8/30
27,045
Damage
10,244/30
22,869
Dmg taken
8,663/30
1,870
Healing
708/30
9,616
Heals recv
3,642/30
16
Caps
6/30
26
Dominations
147
Medpacks
5,204
Medpack HP
Aliases
Aar Fortnite (Sanio)1Emu 51R@D Sanio1Sanio1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Highpass | 1 | 0-1 | 0.0 | 1.28 | 330 | 2019-03-29 |
Process | 1 | 1-0 | 100.0 | 6.67 | 499 | 2019-03-03 |
Product | 1 | 0-1 | 0.0 | 0.19 | 149 | 2019-03-11 |
Snakewater | 1 | 0-1 | 0.0 | 2.05 | 371 | 2019-04-07 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 47 | 11,353 | 0 | 0 | - | 4 | |
| 18 | 10,751 | 148 | 46 | 31.1% | 2 | |
| 5 | 2,052 | 90 | 30 | 33.3% | 1 | |
| 2 | 1,319 | 0 | 0 | - | 3 | |
| 4 | 547 | - | - | - | 1 | |
| 2 | 455 | 0 | 0 | - | 2 | |
| 1 | 390 | - | - | - | 1 | |
| 0 | 178 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| demoman | 56 | 44 | 70 |
| soldier | 17 | 11 | 20 |
| medic | 12 | 1 | 17 |





































