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Typical Sanguinius

Scout

Performance2 maps · logs.tf

2
Maps
0.2
K/D
0.39
KA/D
82
Avg DPM
0%
Win %
26.7%
Accuracy
270
DT/m
Class time

Breakdown47m played · logs.tf

0–2
Maps · 0%
2–10
Rounds · 16.7%
By format
FormatMapsW–L–TWin%DPMTime
6v620–20%8247m
By class
ClassMapsW–L–TWin%K/DDA/MTime
scout20–20%0.095728m
heavy20–20%0.861788m
demoman10–10%0.001373m
spy10–10%0.0003m
soldier10–10%0.00532m
engineer10–10%0.50942m
sniper10–10%0.0001m
Career totals
10
Kills
6/30
49
Deaths
31/30
9
Assists
6/30
3,821
Damage
2,442/30
12,257
Dmg taken
7,832/30
2,515
Heals recv
1,607/30
8
Caps
5/30
20
Medpacks
711
Medpack HP
6
Builds
3
Builds destr
Aliases
Typical Sanguinius2

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Process10-10.00.1678
Product10-10.00.2587

Weapons· career, by damage

WeaponKillsDamageAcc.
Soda Popper21,185-
Tomislav5791-
Brass Beast1647-
Scattergun138837.9%
Stickybomb Launcher031638.5%
Direct Hit011918.8%
Grenade Launcher01007.1%
Frontier Justice095-
Sentry Gun186-
Half-Zatoichi052-
Sandman023-
Sentry Gun (Lv 2)019-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
sniper2186
demoman294
pyro252
medic112
soldier191
heavy101
scout101
engineer062
spy010